TermLiminal
A downloadable game for Windows, macOS, and Linux
TermLiminal was made over 7 days for the 7dfps jam, Dec. 2021 and using the Godot 3.4 game engine.
Explore the Cyberspace environment looking for pieces to a passcode that will let your escape! Beware... the passcode isn't the only thing being withheld from you at the start!
NOTE: While the game should run with a controller, a core of the game requires a keyboard to be available.
---
I had a lot of issues trying to work out a flow for creating the Doom (199x) style sprites for the game. Lost a few days trying to get Blender to work with me. In the end, I had to do the main enemy sprite by hand... which is why it looks so bad.
Due to this lack of time, the main game loop was hobbled together using a tool I had been working. I think, ultimately, it all works well, given things weren't really coming together until midnight the night before submission.
Regardless, I thank everyone who tries out TermLiminal!! I greatly appreciate it!
For anyone interested in the source...
The TermLiminal's source is available on Github!
---
Music Attribution:
Song: Cyberpunk Moonlight Sonata v2
Author: Joth
Source: https://opengameart.org/content/cyberpunk-moonlight-sonata
Song: Lines of Code
Author: Trevor Lentz
Source: https://opengameart.org/content/lines-of-code
Song: Cyber Street Urchans
Author: Eric Matyas
Source: https://opengameart.org/content/cyber-street-urchins-looping
Song: Cyberpunk Arcade 3
Author: Eric Matyas
Source: https://opengameart.org/content/cyberpunk-arcade-3-looping
Sound Attribution:
File: terminal_chime.wav
Original Name: nameit5.wav
Original Author: bumpelsnake
License: CC3.0
Source: https://freesound.org/people/bumpelsnake/sounds/456581/
All other sound effects made by myself!
Graphics Attribution:
Particle effects made by Kenney
The hand sprites were slightly modified from a set I had found on the ZDoom forum. Unfortunately, I did not figure out the original authors name. If you are the author, please let me know and I will revise this entry... or modify the game if need be.
Status | Released |
Platforms | Windows, macOS, Linux |
Rating | Rated 4.0 out of 5 stars (2 total ratings) |
Author | ObsidianBlk |
Genre | Shooter, Puzzle |
Tags | 3D, 3D Platformer, 7dfps, fps-platformer, Godot, Low-poly |
Comments
Log in with itch.io to leave a comment.
What a fun little game you got here Obsidian! I found the controls were very responsive. I think it would have been nice to have a pen pad somewhere to enter the passcode to advance to the next level, maybe open a transportation portal or something. Overall not too shabby for a 7 day shame! good luck!
Thank you very much! I appreciate you gave the game a try! I very much agree with your suggestion of the pen pad. To be honest, the “terminal” component (and the passcode mechanic by extension) only entered the game less than 24 hours before I submitted the game because I was loosing so much time to making the singular enemy in the game, and I happened to be working on that terminal as a side project, so it was a readily available system for me to use, lol.
How do you finish the game at the end? I got all the code, but it said it didn't recognize passcode in the terminal.. Is this a bug?
In the first level or the second? Were the digits in the right order? Did you enter it like… passcode(“1234”)
in the second level. I entered it passcode("9148") just like I did in the first level only with the new numbers and it said it did not recognize passcode...
Shiz… if that’s the case, then that’s a bug. I’ll have to take a look.
To be fair, though, if it accepted the code, it basically gives you a message saying “thanks for playing” (but a bit more long winded)